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Well... nothing much i can say about this update. I know i'm slow lol.
There is no excuse for not knowing. The most highly-anticipated game art competition of the year... has begun. Start reading, mortals.
To my utmost disappointment, the biggggeessst game art competition just got delayed. Some senior artists almost slit their wrists upon knowing that.
On a different note, i've been feeling a little down lately, time and time again the people i know make me realize that almost no one else in my circle gives a damn has any interest or exposure to game art. No offense to those who do not know about game art, i'm not directing hate or anything at you guys. Maybe i'm just feeling a little lonely at the moment.
*End of rant*
I guess the delay is letting a lot of the professionals out there time to finish up their work for the week, and have fun on the weekends when it begins. I also stumbled upon a cool 2D painting program called 'Alchemy' but i've yet to try it out.
Oh no i promised Predator to help him out with his shooting in town. Time to lend a hand to UTAR peeps.
Calvin out.
You bet it was, on an ice-cold dish, too.
What the fuck? Me, awake at 6 in the morning? That's right folks, thanks to a fucking cockroach i am. And yes, i'm terribly phobic of the flying variant due to extremely unpleasant past experiences with them.
Naturally, nerve-toxins were administered to disable the threat and successfully stopped it in its tracks. But it just wasn't enough. It was struggling to get back on its feet, eager to terrorize its victim even further.
But enough was enough. Vengeance must be served.
And so it was. Apparently shots from a lesser weapon failed to deal the killing blow, and forced me to bring out the big one. It did the job, with results much better than i anticipated. Pbbft.
Blog: |
Into The Void |
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Art, Design, Life |