*Update : Camo
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Scorch's equipment (anti armor ordnance pack, tube thingy on his backpack) and vibroblade are done, so I will move on to the Deece (DC-17m Interchangeable Weapon System) pretty soon.
I installed Natural Mod for Crysis which makes the game look a tad more realistic, but it affected the Sandbox Editor as well hence the higher contrast in the preview pic above.
On the other hand, I missed my chance to get a set of small commando toys... T_T
Wow, my last post was in May. A lot has happened since then, but i won't bore you with the details. Here's a lil' something to whet yer appetite.
Hey everyone, it's been a while! Early this year I've been keeping myself busy (and my wallet sufficiently filled ) working on freelance jobs from a bunch of very different but cool people. Through this I get to work on a variety of subjects, including animals, watercraft and interiors.
Even so, I still wanna have some fun working in the game art category. I browsed through some of my old work and realized that the Knight needs a makeover. Hence I decided to edit it and create a GN Custom version of the Knight. 'GN' stands for Gan Ning, a Wu general in the 3 Kingdoms era, who shares the same family name 'Gan/Kam'.
I'll be giving him a different set of weapons that include a chinese 'dao', grenades, and a compact assault rifle. His role will be of a raider's, similar to his character in the Dynasty Warriors series.
Here you go.
As of late, I have been extremely busy working on jobs I took up to bulk up my portfolio and fund some 'improvements' to my home. I shall not reveal any details, but I can say that I have been working on subjects including watercraft (think 300m in length) and small animals.
I won't be indulging in any game art for the time being, as professional opportunities are scarce and there is simply no time for personal projects. Calvin out.
Blog: |
Into The Void |
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Art, Design, Life |