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I'm back in action! Completed the hi-poly torso today after a few hours of Maya love.
No sculpting work at the moment, so no eyes on the head yet. Ready to work on the arms!
For f***'s sake Microsoft, fix the damn program already! I was amazed by the amount of hits I got with "can't sign in MSN", 260 million to be exact. After hours of searching, I finally viewed the log file generated using MSN, and pinpointed my problem : MSN was disconnecting itself everytime.
Messenger:Zone_Contact_Platform_Errors Contacts store failure, forcing Logoff
Armed with specific information on what's wrong, I searched yet again, and hit the jackpot.
This solution works for the problem where MSN does not return any error message after failing to sign in, and simply leads you back to the login screen. Go HERE to read about it.
For other MSN problems, try MSN Errors, salvation might just be around the corner.
Cheers, and have a Happy New Year.
Finally, I've got my model to work properly in Marmoset Engine, a part of a game engine that let's artists see their work in a real-time game environment. There's no compositing involved here, so this is what to expect when your model gets brought into a game. The toolbag was launched during Dominance War 4, but I never bothered giving it a go at that time. Anyone can try it out, 'cause it's free. Get it from this thread. A tutorial's included, but feel free to ask me if you have problems importing your models into it if you're a Maya user.
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