Saturday, October 31, 2009

The Knight - Test Render

Acquired a previously elusive renderer today, and decided to play around with it a bit. Snecx suggested that I do a test render of the Knight, so here it is. 

These are actually screenshots from a realtime viewport, after a minimum of 30 seconds.



Friday, October 30, 2009

The Knight - WIP 12


Made some grenades for the guy, not sure where to place them though, so tell me what you think. Shield is under construction.

Wednesday, October 28, 2009

The Knight - WIP 11


The Knight's halberd is complete, moving on to the shield.

Monday, October 26, 2009

The Knight - New Weapons Concept


Feel like turning him into a melee specialist rather than an all-rounder. Maybe we'll see some ranged weaponry on his shield. The halberd design is rather simple at the moment, but i'll explore more shapes in 3D.

Sunday, October 25, 2009

The Knight - WIP 10


Omg 10th WIP. Almost done with the arm cannon thingy, it'll no longer hold the melee (pronounced /ˈmɛleɪ, ˈmeɪleɪ/, from the French mêlée, pronounced: [mɛːle]) weapon which will now be attached to the shield.

Tuesday, October 20, 2009

The Knight - WIP 9


You must be wondering, how many frickin' WIPs am I gonna post up?

The answer : OVER NINE THOUSAND!!! (Sorry, lame personal joke.)

The paddings for the 'fleshy' parts such as the abdomen and thighs are done now, I modelled them manually for more control over how they'll look. Also added details here and there, trying to maintain a balanced design overall. I guess it's time to create his equipment.

Armament :

1x Arm Cannon + Detachable Blade

1x Bigass Shield

?x Grenades

Saturday, October 17, 2009

The Knight - WIP 8


Hookay, here's today's update. I remodelled the upper arm musculature (it's not a sculpted piece anymore), enlarged the thighs and made armor for the hands. There's still a lotta details to put in there, so feel free to comment and give suggestions.

Wednesday, October 14, 2009

The Knight - WIP 7


Sorry for the large image, just HAD to post something. I've spent some time fixing proportions and the pose, as well as adding minor details all over the body. Things that I would most likely change/add for the next update :

- Upper arm musculature (Paddings and linings and such)

- Increase thigh size

- Extra equipment around the belt (Grenades, tools)

- Armoured gloves

*Comments and suggestions are welcome.

Sunday, October 11, 2009

The Knight - WIP 6


 Made changes to the pose and proportions for tonight.

Saturday, October 10, 2009

The Knight - WIP 5


Nothing better to do at 2.32 am.

Thursday, October 8, 2009

The Knight - WIP 4


CHECK OUT THOSE SHOES ! Coolest shyt ever.

Wednesday, October 7, 2009

The Knight - WIP 3


Done for the day. Hoping for another productive one tomorrow.

The Knight - WIP 2 Turnaround

Video embed epic fail, so here's the link.

The Knight WIP Modelling Turnaround

Saturday, October 3, 2009

The Knight - WIP 1


Thanks to some encouragement from Snecx, I will resume working on the Knight project. Currently modelling the highpoly and doing most of the hard surfaces in Maya before moving on to ZBrush.