Friday, May 22, 2009

The Pawn Gets Some Action


Finally managed to get a model into UT3, after 2 days of messing around with the editor. Unfortunately, the model doesn't exactly fit into the skeleton, hence the weird deformation at the hand. The textures are also screwy because UT3 has restrictions on how the UVs are placed (head area, arms area, etc.). I have yet to solve a problem with the shoulderpads, and the tutorials out there aren't helping much.

Oh yeah, Akhlys MK.IV got into UT too, but i didn't do any proper skinning to it. And FYI, i had to learn to skin the models in Max instead of Maya.


Unreal ® Tournament 3 belongs to Epic Games

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