Alright, sculpting is beginning to be quite fun. Added a beret, some spikes, and a shoulder guard as well. Wanna start texturing real bad, wanna give him some colours!
Had to reinstall Maya 2008 to use Turtle's surface transfer tools for the normal map and it came out nicely, something went wrong in ZBrush and the hi-res model went awry when i tried to use the morph target to fix some UV issues.
Oh lol mindf**ked i can't write properly anymoar. Nid sleip.
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